Random Mods
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This mod adds a really tough maze that was made using the Old School Dungeons Tileset. There are monsters, traps, and loot. The mod could take more than two hours to play.
- 8.1MB
- 106
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This mod adds a really tough maze that was made using the Old School Dungeons Tileset. There are monsters, traps, and loot. The mod could take more than two hours to play.
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Oblivion SI Vanilla Race Saves
20 Original Race Vanilla Game Saves
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As a Request, Adds a strapped Quiver to ONE arrow in game. Made, for those who wear No shirt, or a NON Bulky Shirt or Armor
- 63KB
- 26
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As a Request, Adds a strapped Quiver to ONE arrow in game. Made, for those who wear No shirt, or a NON Bulky Shirt or Armor
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A totally new model and texture made by me ...so all the credit comes back to me ...its in cheydinhal near a staue go find it :D (you just have to extract the file in your Ob directory)
- 426KB
- 23
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A totally new model and texture made by me ...so all the credit comes back to me ...its in cheydinhal near a staue go find it :D (you just have to extract the file in your Ob directory)
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Improved paper textures for books while reading.
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Improves the Imperial Palace by adding many missing floors i felt bethesda should have included.
- 4.9MB
- 6
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Improves the Imperial Palace by adding many missing floors i felt bethesda should have included.
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Adds a merchant called Creeper Jones to the IC Market district in a covered pad area. Buys everything at up to the max cost that your attributes will allow. He's dumb and rich. An obvious merchant cheat mod.
- 3KB
- 400
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Adds a merchant called Creeper Jones to the IC Market district in a covered pad area. Buys everything at up to the max cost that your attributes will allow. He's dumb and rich. An obvious merchant cheat mod.
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PC Mercantile Skill Progression Fixed
Fixes/implements the (completely) broken PC Mercantile Skill Progression function of the otherwise EXCELLENT Living Economy mod, which as of version 3.70 is still broken. The script was supposed to make mercantile skill progress based off of the AMOUNT bought/sold, rather than simply the total number of transactions made.
- 2KB
- 20
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PC Mercantile Skill Progression Fixed
Fixes/implements the (completely) broken PC Mercantile Skill Progression function of the otherwise EXCELLENT Living Economy mod, which as of version 3.70 is still broken. The script was supposed to make mercantile skill progress based off of the AMOUNT bought/sold, rather than simply the total number of transactions made.
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ESPluginCracker v0.03 beta This is a rudimentary Win32 application that allows plugins authored with a higher CS version, like those Bethesda-made DLC to be opened by the program. It is dedicated solely to the purpose of changing the internal version info contained within an .esp file. Because of the nature of this program - it edits files - mak
- 4KB
- 33
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ESPluginCracker v0.03 beta This is a rudimentary Win32 application that allows plugins authored with a higher CS version, like those Bethesda-made DLC to be opened by the program. It is dedicated solely to the purpose of changing the internal version info contained within an .esp file. Because of the nature of this program - it edits files - mak
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This mod comes with 3 ESP files, choose one based on what changes you want. Each version includes all changes in the previous versions. v0: - All Restore Attribute effects in ingredients combined into one effect which restores all. - Note: Restores 10 to each Attribute regardless of your Alchemy skill, due to limitations In the way al
- 40KB
- 3
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This mod comes with 3 ESP files, choose one based on what changes you want. Each version includes all changes in the previous versions. v0: - All Restore Attribute effects in ingredients combined into one effect which restores all. - Note: Restores 10 to each Attribute regardless of your Alchemy skill, due to limitations In the way al
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The Amulet of Nine Lives is a protective amulet which, when worn, gives the player the automated ability to paralyze all surrounding enemies for ten seconds, and complete health restoration. It automatically senses and fires when the players health gets below 30HP, so no user intervention is required during combat. But it is not without cost. Th
- 4KB
- 15
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The Amulet of Nine Lives is a protective amulet which, when worn, gives the player the automated ability to paralyze all surrounding enemies for ten seconds, and complete health restoration. It automatically senses and fires when the players health gets below 30HP, so no user intervention is required during combat. But it is not without cost. Th
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This mod completely changes the default leveling system to one similar to the classic XP systems found in games such as Baldur\'s Gate and World of Warcraft. For example, you now gain XP for completing quests or feeding on someone as a vampire. Explore new areas, search for Artifacts or steal items to gain XP! And best of all, every setting is fu
- 1.2MB
- 6.7k
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This mod completely changes the default leveling system to one similar to the classic XP systems found in games such as Baldur\'s Gate and World of Warcraft. For example, you now gain XP for completing quests or feeding on someone as a vampire. Explore new areas, search for Artifacts or steal items to gain XP! And best of all, every setting is fu
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Just an Example
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Black Retex. Simple Work.
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Custom weapon
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Name: RealSwords - Breton Version: 1.0 Date: 10/03/2007 Category: Weapons and Armor Author: waalx ([email protected]) forum: http://waalx.com/RealSwordsForum/index.php usage: patch to 1.2 version of Oblivion is required The file named RealSword Breton v1.1 is an update to include the falchions to the merchant inventory. You still need to dow
- 37.8MB
- 1.5k
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Name: RealSwords - Breton Version: 1.0 Date: 10/03/2007 Category: Weapons and Armor Author: waalx ([email protected]) forum: http://waalx.com/RealSwordsForum/index.php usage: patch to 1.2 version of Oblivion is required The file named RealSword Breton v1.1 is an update to include the falchions to the merchant inventory. You still need to dow
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Zira Retextured Female Armor Set
All four collections imply the undermentioned parts: Armors: Boots, Greaves, Gauntlets, Cuirass, Helmet, Shield Weapons: Battle Axe, Claymore, Longsword, Bow, Arrow I am sorry for it, the picture charging does not work. I enclose a couple of pictures here: comments
- 10.8MB
- 38
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Zira Retextured Female Armor Set
All four collections imply the undermentioned parts: Armors: Boots, Greaves, Gauntlets, Cuirass, Helmet, Shield Weapons: Battle Axe, Claymore, Longsword, Bow, Arrow I am sorry for it, the picture charging does not work. I enclose a couple of pictures here: comments
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This mod provides a +5 multiplier at level up for each attribute with any skill point input. To max attributes (including luck, with no associated skills) by your max level in Oblivion, you must come very close to maxing your attribute multipliers at every level. This can lead to pointless and tedious efforts to optimize multipliers at each l
- 1KB
- 4.8k
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This mod provides a +5 multiplier at level up for each attribute with any skill point input. To max attributes (including luck, with no associated skills) by your max level in Oblivion, you must come very close to maxing your attribute multipliers at every level. This can lead to pointless and tedious efforts to optimize multipliers at each l
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Growlfs Blender Animation Chain
To weightpaint an imported or created mesh for TES 4 - Oblivion in Blender Oblivion standard pose is a hard job, although the BWC (Bone Weight Copy) script makes it easier than before. The created \"Animation Chain\" allowes to precisely weightpaint every vertex manually and/ or control the effect of BWC script. While interconnecting the animat
- 1.1MB
- 53
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Growlfs Blender Animation Chain
To weightpaint an imported or created mesh for TES 4 - Oblivion in Blender Oblivion standard pose is a hard job, although the BWC (Bone Weight Copy) script makes it easier than before. The created \"Animation Chain\" allowes to precisely weightpaint every vertex manually and/ or control the effect of BWC script. While interconnecting the animat
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Converts Infamy to Fame (or the other way around, depending on your actions) upon completion of a pilgrimage, maintaining your total renown
- 7KB
- 3
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Converts Infamy to Fame (or the other way around, depending on your actions) upon completion of a pilgrimage, maintaining your total renown