Most downloaded (all time)
- Refine results Found 1077 results.
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This mod will scan for dropped loot around your currently piloted ship in 2-10km range and loot them.Change log:1.04 - added German texts. Thanks X2return!
- 2KB
- 1.0k
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This mod will scan for dropped loot around your currently piloted ship in 2-10km range and loot them.Change log:1.04 - added German texts. Thanks X2return!
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Allows the player to apologize for unintended attacks which offers the possibility to defuse unintended combat actions without destroying friendly relations for no reason at all.
- 3KB
- 814
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Allows the player to apologize for unintended attacks which offers the possibility to defuse unintended combat actions without destroying friendly relations for no reason at all.
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Conversation rumours. Bridge crew. Bar patrons. NPC SOS via video comms. NPC constructors request your build jobs. NPC taxis. Bank loans.
- 87KB
- 524
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Conversation rumours. Bridge crew. Bar patrons. NPC SOS via video comms. NPC constructors request your build jobs. NPC taxis. Bank loans.
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Friendly fire penalties on these conditions: (1) the victim is targeted, (2) their shields are less than 25%, (3) the damage is from your main gun(s).
- 12KB
- 602
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Friendly fire penalties on these conditions: (1) the victim is targeted, (2) their shields are less than 25%, (3) the damage is from your main gun(s).
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Adds the unique "Fury" the "Havoc", "Spike" and the "Badger", modified playership versions of the Cerberus, Nemesis, Dragon and Cormorant supporting more weapons and other improvements!
- 239KB
- 757
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Adds the unique "Fury" the "Havoc", "Spike" and the "Badger", modified playership versions of the Cerberus, Nemesis, Dragon and Cormorant supporting more weapons and other improvements!
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Equipment upgrades without RNG
This mod removes the randomness with equipment upgrades.
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Changes scan colors of station modules to be more distinguishable so that you can see what you have scanned and what not.
- 1KB
- 1.0k
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Changes scan colors of station modules to be more distinguishable so that you can see what you have scanned and what not.
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Adds paint jobs from Venture rewards to Traders. Traders now have an additional menu called "Show me your paint mods" which lists only paint mods.
- 132KB
- 860
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Adds paint jobs from Venture rewards to Traders. Traders now have an additional menu called "Show me your paint mods" which lists only paint mods.
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Fixes the tradestation economy and also resolves the Nividium economy breaking down. Last tested with 6.0. Works without problems.
- 3KB
- 748
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Fixes the tradestation economy and also resolves the Nividium economy breaking down. Last tested with 6.0. Works without problems.
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SVE adds multiple new ships to all factions. The ships are made with the vanilla artstyle in mind and are used by AI factions or can be found as derelicts.
- 173.2MB
- 494
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SVE adds multiple new ships to all factions. The ships are made with the vanilla artstyle in mind and are used by AI factions or can be found as derelicts.
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An auto-trader alternative, TaterTraders attempt to seek out the best deals to generate profit. While also attempting to be quite configurable, and balanced.
- 13KB
- 661
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An auto-trader alternative, TaterTraders attempt to seek out the best deals to generate profit. While also attempting to be quite configurable, and balanced.
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Pilots assigned to sector explorer duty will travel around the sector to visit unknown stations, gates, highways, then when all are discovered, they will fly an accurate 600-900km radius hexagon shape.
- 7KB
- 572
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Pilots assigned to sector explorer duty will travel around the sector to visit unknown stations, gates, highways, then when all are discovered, they will fly an accurate 600-900km radius hexagon shape.
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Info Center adds a new menu choice to the left side bar in the map menu with more descriptive information about your ships.
- 22KB
- 460
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Info Center adds a new menu choice to the left side bar in the map menu with more descriptive information about your ships.
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Easier to use long range scan. Scans in all directions at once.
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This mod adds some new turrets for M and L size slots. All turrets can be used by all races.
- 8.1MB
- 538
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This mod adds some new turrets for M and L size slots. All turrets can be used by all races.
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Adds new explosion effects and make destroyed modules burn and smoke
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New missions that eventuate from events in the game: (1) Mayday! Mayday!, (2) Escort, (3) Sector patrol, (4) Sector raid, (5) Defend pirate (removed for now) (6) Search and destroy.
- 138KB
- 355
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New missions that eventuate from events in the game: (1) Mayday! Mayday!, (2) Escort, (3) Sector patrol, (4) Sector raid, (5) Defend pirate (removed for now) (6) Search and destroy.
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25 generic missions are offered per sector. (The base game has a limit of 7.)
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This mod alters the ship values to fit the VRO mod balancing and adds internal shields to all XR ships.
- 167KB
- 455
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This mod alters the ship values to fit the VRO mod balancing and adds internal shields to all XR ships.
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This mod will remove the need to scan stations to see all the details. No longer do you have to cruise around each and every station to get some much need info to build your empire and find your market in the economy.
- 1KB
- 653
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This mod will remove the need to scan stations to see all the details. No longer do you have to cruise around each and every station to get some much need info to build your empire and find your market in the economy.