Shadowrun Returns

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  • Personalized Player Portraits

    Personalized Player Portraits

    Last Update: 12 Jan 2014
    Author: No_Aardvarks_Allowed

    Add up to 400 of your custom player portraits to SR:R. It's quick and easy, and no vanilla portraits are replaced. The added portraits will be available on character generation in the main DMS campaign, all UGC and also in the editor.

    • 3KB
    • 431
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    Personalized Player Portraits

    Last Update: 12 Jan 2014

    Add up to 400 of your custom player portraits to SR:R. It's quick and easy, and no vanilla portraits are replaced. The added portraits will be available on character generation in the main DMS campaign, all UGC and also in the editor.

  • Hostile Takeover

    Hostile Takeover

    Last Update: 05 Sep 2013
    Author: Mantis
    Uploader: Manttis567

    Currently contains 9 missions,many runs with a bigger story in the background,but the main focus is a hub with with many runs for the player some short some longer. for challenging difficulty start a new character although characters that completed DMS campaign might also be challenged at some of the missions.

    • 730KB
    • 46
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    Hostile Takeover

    Last Update: 05 Sep 2013
    Author: Manttis567

    Currently contains 9 missions,many runs with a bigger story in the background,but the main focus is a hub with with many runs for the player some short some longer. for challenging difficulty start a new character although characters that completed DMS campaign might also be challenged at some of the missions.

  • The Deep One

    The Deep One

    Last Update: 04 Mar 2014
    Author: Gevrik
    Uploader: gevrik

    One year after the Dead Man's Switch run has ended you are back in the gutter. Your bank account has seen better days and it is about time to get another job.

    • 5.1MB
    • 460
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    The Deep One

    Last Update: 04 Mar 2014
    Author: gevrik

    One year after the Dead Man's Switch run has ended you are back in the gutter. Your bank account has seen better days and it is about time to get another job.

  • More Stairs and Doors

    More Stairs and Doors

    Last Update: 22 Oct 2013
    Author: Tozzah
    Uploader: Tozzah

    More Stair and Door Props (most for the tenements set) to use in you SSR maps. Feel free to use them however you want, but a little credit would be nice.

    • 1.7MB
    • 17
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    More Stairs and Doors

    Last Update: 22 Oct 2013
    Author: Tozzah

    More Stair and Door Props (most for the tenements set) to use in you SSR maps. Feel free to use them however you want, but a little credit would be nice.

  • The Copycat Killer

    The Copycat Killer

    Last Update: 07 Oct 2013
    Author: PerditaGaming
    Uploader: PerditaGaming

    A father lost his daughter, a serial killer who was killed two years ago makes a return and the start of the tensions in Seattle\'s Ork Underground.

    • 1.4MB
    • 85
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    The Copycat Killer

    Last Update: 07 Oct 2013

    A father lost his daughter, a serial killer who was killed two years ago makes a return and the start of the tensions in Seattle\'s Ork Underground.

  • How to switch control between characters

    How to switch control between characters

    Last Update: 05 Jul 2014
    Author: bill1903
    Uploader: bill1903

    Tutorial on how to switch control between your party members.

    • 390KB
    • 3
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    How to switch control between characters

    Last Update: 05 Jul 2014
    Author: bill1903

    Tutorial on how to switch control between your party members.

  • Switching between party members

    Switching between party members

    Last Update: 18 Aug 2013
    Author: Phinx
    Uploader: Banditrevolver

    Switching between party members on team

    • 344KB
    • 9
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    Switching between party members

    Last Update: 18 Aug 2013

    Switching between party members on team

  • SRR Research and Development

    SRR Research and Development

    Last Update: 19 Aug 2013
    Author: xxswatelitexx
    Uploader: xpiratosx

    Various Examples of Codes \\ Triggers \\ Tutorials on all aspects of the editor. From Timers to Random Int, to moving units and many more included in this editable Content Pack. So you can learn how to do various features and make your own.

    • 388KB
    • 21
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    SRR Research and Development

    Last Update: 19 Aug 2013
    Author: xpiratosx

    Various Examples of Codes \\ Triggers \\ Tutorials on all aspects of the editor. From Timers to Random Int, to moving units and many more included in this editable Content Pack. So you can learn how to do various features and make your own.

  • Underworld 93 Map Pack

    Underworld 93 Map Pack

    Last Update: 11 Aug 2013
    Author: Rob Turner
    Uploader: arrjaytea

    Underworld \'93 Content Pack PLEASE NOTE: THIS IS NOT A STORY PACK AND THERE ARE NO MISSIONS TO COMPLETE, ONLY STORY LOCATIONS FOR UNDERWORLD \'93 AND TEST POINTS A Shadowrun Returns content pack based loosely on architectural assets from the 1989 FASA Corporation publication Mercurial by Tom Dowd and Paul Hume. Map assets created for the

    • 4.2MB
    • 26
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    Underworld 93 Map Pack

    Last Update: 11 Aug 2013
    Author: arrjaytea

    Underworld \'93 Content Pack PLEASE NOTE: THIS IS NOT A STORY PACK AND THERE ARE NO MISSIONS TO COMPLETE, ONLY STORY LOCATIONS FOR UNDERWORLD \'93 AND TEST POINTS A Shadowrun Returns content pack based loosely on architectural assets from the 1989 FASA Corporation publication Mercurial by Tom Dowd and Paul Hume. Map assets created for the

  • The Shadows

    The Shadows

    Last Update: 14 Aug 2013
    Author: Sept Wolfke
    Uploader: SeptWolfke

    This is a decker oriented UGC pack for Shadowrun Returns.

    • 184KB
    • 61
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    The Shadows

    Last Update: 14 Aug 2013
    Author: SeptWolfke

    This is a decker oriented UGC pack for Shadowrun Returns.

  • High Class Apartment

    High Class Apartment

    Last Update: 15 Aug 2013
    Author: Daemon
    Uploader: DaemonX213

    An upper class apartment that can be used in various adventures.

    • 4.9MB
    • 11
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    High Class Apartment

    Last Update: 15 Aug 2013
    Author: DaemonX213

    An upper class apartment that can be used in various adventures.

  • TwoUGCMaps_ByVegetaman

    TwoUGCMaps_ByVegetaman

    Last Update: 19 Aug 2014
    Author: Vegetaman
    Uploader: vegetaman

    Two UGC Maps (a safehouse and a city) for incorporation into any UGC that needs them.

    • 1.4MB
    • 4
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    TwoUGCMaps_ByVegetaman

    Last Update: 19 Aug 2014
    Author: vegetaman

    Two UGC Maps (a safehouse and a city) for incorporation into any UGC that needs them.

  • Manic Monday english and german

    Manic Monday english and german

    Last Update: 25 Jan 2014
    Author: Bismarck
    Uploader: Burnoutfadeaway

    You get up on the wrong side of the bed and your day develops like old junk in the noonday heat. A story like only the Barrens could tell, filled with bashing, bad behaviour and bananas with 30% real banana inside. Du stehst mit dem falschen Fuss zuerst auf und dein Tag entwickelt sich wie alter Muell in der Mittagshitze. Eine Geschichte wie

    • 18.2MB
    • 65
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    Manic Monday english and german

    Last Update: 25 Jan 2014

    You get up on the wrong side of the bed and your day develops like old junk in the noonday heat. A story like only the Barrens could tell, filled with bashing, bad behaviour and bananas with 30% real banana inside. Du stehst mit dem falschen Fuss zuerst auf und dein Tag entwickelt sich wie alter Muell in der Mittagshitze. Eine Geschichte wie

  • Cybertech

    Cybertech

    Last Update: 09 Sep 2013
    Author: Muffintruck
    Uploader: Muffintruck

    New and modified cyberware from Cybertechnology and Shadowtech balanced for use in DMS. This is an attempt to add things I felt were missing and fix some issues I had with existing cyberware. My goal is to add things I missed (and still miss) from the pnp game with a much more pnp feel. I have tried to include descriptions/flavor text based on

    • 405KB
    • 365
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    Cybertech

    Last Update: 09 Sep 2013
    Author: Muffintruck

    New and modified cyberware from Cybertechnology and Shadowtech balanced for use in DMS. This is an attempt to add things I felt were missing and fix some issues I had with existing cyberware. My goal is to add things I missed (and still miss) from the pnp game with a much more pnp feel. I have tried to include descriptions/flavor text based on

  • geek gun store

    geek gun store

    Last Update: 14 Oct 2013
    Author: geek
    Uploader: dj23jamman

    geek gun store best gun props around. Content pack contains; - a bundle of props made primarily for use in gunshops (all appear in the category \'gunshop\' in the SRR Editor) - a couple of loading screens of a gunshop wall (drawings of guns by biometal79@deviantART) - several original portraits (drawings of Norbert, Oriface, and Dances

    • 15.1MB
    • 17
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    geek gun store

    Last Update: 14 Oct 2013
    Author: dj23jamman

    geek gun store best gun props around. Content pack contains; - a bundle of props made primarily for use in gunshops (all appear in the category \'gunshop\' in the SRR Editor) - a couple of loading screens of a gunshop wall (drawings of guns by biometal79@deviantART) - several original portraits (drawings of Norbert, Oriface, and Dances

  • KILL-CITY Detroit Non-Steam Rebuild

    KILL-CITY Detroit Non-Steam Rebuild

    Last Update: 09 Jan 2014
    Author: softRND
    Uploader: gjgkk

    Get cash in -- or get cashed out -- in Old Detroit. Shit is going down tonight, and you are the dude causing the shit. This

    • 149.7MB
    • 160
    • --

    KILL-CITY Detroit Non-Steam Rebuild

    Last Update: 09 Jan 2014
    Author: gjgkk

    Get cash in -- or get cashed out -- in Old Detroit. Shit is going down tonight, and you are the dude causing the shit. This

  • CrimeMall

    CrimeMall

    Last Update: 14 Aug 2013
    Author: SpenReyn
    Uploader: SpenReyn

    A shop for all tech and magic, as well as a small matrix testing area and a shooting range

    • 360KB
    • 26
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    CrimeMall

    Last Update: 14 Aug 2013
    Author: SpenReyn

    A shop for all tech and magic, as well as a small matrix testing area and a shooting range

  • The Dead Mans Switch Custom Version

    The Dead Mans Switch Custom Version

    Last Update: 29 Aug 2013
    Author: dreamtourist
    Uploader: dreamtourist001

    Uses Street Samurai Catalog v3g, Magical Tattoos & Cybertech v1-3 from Nexus. Tutorial, Morgue & Barrens scenes modified to have increased number of enemies & provide starting equipment based on your skills. No longer lose gear after travelling to Seattle. Can be played with Imported Characters.

    • 52.4MB
    • 227
    • --

    The Dead Mans Switch Custom Version

    Last Update: 29 Aug 2013

    Uses Street Samurai Catalog v3g, Magical Tattoos & Cybertech v1-3 from Nexus. Tutorial, Morgue & Barrens scenes modified to have increased number of enemies & provide starting equipment based on your skills. No longer lose gear after travelling to Seattle. Can be played with Imported Characters.

  • From The Shadows Run - Act 3 - Kith and Kin

    From The Shadows Run - Act 3 - Kith and Kin

    Last Update: 25 May 2014
    Author: DailyRIP
    Uploader: DailyRIP

    The third Act in the critically acclaimed campaign 'From The Shadows, Run'. *Requires Dragonfall DLC*

    • 3.9MB
    • 316
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    From The Shadows Run - Act 3 - Kith and Kin

    Last Update: 25 May 2014
    Author: DailyRIP

    The third Act in the critically acclaimed campaign 'From The Shadows, Run'. *Requires Dragonfall DLC*

  • Stuffer_Shack

    Stuffer_Shack

    Last Update: 01 Feb 2014
    Author: L0g41n
    Uploader: L0g41n

    The scenario contained in the classic scenario "Food Fight," a staple of Shadowrun starter runs since 1st edition.

    • 7.2MB
    • 37
    • --

    Stuffer_Shack

    Last Update: 01 Feb 2014
    Author: L0g41n

    The scenario contained in the classic scenario "Food Fight," a staple of Shadowrun starter runs since 1st edition.

News & Updates

  • Donation Points are changing

    We're changing how we reward mod authors in our community through our Donation Points system. DP earned from April 2024 onwards will be calculated using a new algorithm intended to distribute the pool of points more fairly to mod authors who make great content for the community. While we get the details ironed out, you won't see the usual reports on your wallet page at the end of each month for a little while. Don't worry though, the system isn't going anywhere and we're still putting the same a...

    • 830 Comments
  • Morrowind May Modathon and Skywind

    The time of year is once again upon us and we have two different anniversaries to celebrate this time. Today marks 22 years since the release of The Elder Scrolls III: Morrowind as well as the 10th annual Morrowind May Modathon and, just like last year there will also be a development update for Skywind.


    Skywind Development Update

    Skywind, as many of you may know, is the ambitious modding project that aims to modernise Morrowind by recreating the game in the eng...

    • 29 Comments
  • Changes to Premium Billing

    The price of a premium subscription is increasing on 17 June 2024.
    We are required to start collecting taxes globally so you may have taxes added to your current subscription.
    We are moving to a different payment provider.
    We will offer billing in more local currencies.
    Existing Lifetime Premium memberships will be unaffected.


    Price increases

    We know that increasing prices is never an easy thing to talk about, and it’s something we try to ...

    • 1 Comments
  • User Profile and Direct Messaging Improvements

    Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.

    This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...

    • 321 Comments
  • Recent Nexus Mods Site Issues

    What’s been going on recently with the Nexus Mods site?

    We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.

    We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.

    A...

    • 140 Comments
  • Fallout 4 Next-Gen Update is coming!

    Hot on the heels of the Fallout TV show, a big update to Fallout 4 is scheduled to drop on 25 April. Here's a quick rundown of what's happening and what you need to know to bump up your intelligence stat leading up to the release. 


    What's included in the Fallout 4 Next-Gen Update?

    Bethesda announced their intent to update Fallout 4 for "Next-Gen" (now "Current-Gen", I suppose) consoles and PCs back in 2022, so it's not completely unexpected but you'll be forgiven f...

    • 286 Comments
  • Tending the crops - JennaJuffuffles

    In this community feature, we're joined by JennaJuffuffles - the curator of the Stardew Valley VERY Expanded and Aesthetic Valley collections for Stardew Valley. These mod lists have risen to the top of the most downloaded and highest-rated Collections available today. With the release of Stardew Valley 1.6 edging closer by the day, Jenna shares her top tips for making a successful collection. 
     

    Thanks for joining us today, Jenna. To get started, could you tell us a little a...

    • 20 Comments
  • Get ready for Stardew Valley 1.6!

    Grab your watering can and don your favourite straw hat, because Stardew Valley's long-anticipated 1.6 update is just around the corner! The massive update not only adds a bunch of new content to the game but also makes some fundamental changes behind the scenes that will impact your mods.


    What's new in Stardew Valley 1.6?

    There are a massive number of features, improvements and bug fixes in 1.6. The image below - posted by ConcernedApe on Twitter - mentions some o...

    • 40 Comments
  • Mod Author Premium Rewards are here

    In our last article on this project, we covered the milestones that Mod Authors would need to achieve with their Unique Downloads (UDL). Now we are finally following up with what the system will look like and a bit more on how it's going to work. First, a bit of a refresher.


    What are we doing?

    We can now afford to give mod authors Free Premium. Yay! Mod authors will now be given Free Premium time as direct rewards for their contributions to the site without needing ...

    • 199 Comments
  • Free Premium for Mod Authors

    We launched our Donation Points System in 2018 to give back to the mod authors on Nexus Mods who have given so much to all of us in our community. To date, we have paid out over $7 million USD to our mod authors via this system. The DP system allows authors to earn points which they could redeem for PayPal payouts, discounted games and, until recently, discounted Premium Memberships. These included Lifetime Premium Memberships, which is something we stopped selling back in 2021 for our nor...

    • 436 Comments
  • 10 Billion Downloads

    A beast of monstrous proportions is approaching. We spotted it a while back, lumbering over the horizon. It has since picked up such momentum that its arrival is now upon us.

    The site will hit 10 billion file downloads today.

    This is an epic milestone for Nexus Mods and the modding community. To put this number into perspective:


    If every download were a footstep, you could walk to the moon 11 times (1), or walk The Seven Thousand Steps (2) to High Hroth...

    • 162 Comments
  • An update on App development

    For the last 6 months, the new App Team have been working hard on laying the foundations for our next-generation mod manager - the Nexus Mods App. There isn't anything fancy to show just yet, but we'd like to share an update with you all on the technical choices and design decisions we've made so far.

    This video was originally streamed as part of C3: Community Creation Con on 2 Feb 2024, but in case you missed it (or simply weren't interested in a conference around Bethesda games) we...

    • 123 Comments
  • Notifications System further updates

    This is a follow-up on yesterday's update to the Notifications System covered in our last news post. We want to address some of the pain points users will have experienced and what improvements we have made as a result of your feedback.

    The new system was sending notifications for new comments on tracked mods. This was an error and we switched this off but 300,000 notifications of this type were delivered. We cannot easily delete these and you will see these if you are logging in f...

    • 196 Comments
  • C3: Community Creations Con starts 2 Feb

    Exciting News for our amazing community! Get ready for an immersive and creative experience at the upcoming C3: Community Creations Con, happening on the 2nd and 3rd of February. This event is a celebration of the incredible talent within our community, showcasing a diverse array of creations across the Fallout and Elder Scrolls games. But that's not all – by tuning in to the live streams on Twitch, you stand a chance to win fantastic prizes, including free games and the grand prize, a "noblec...

    • 30 Comments
  • Palworld and Pokémon

    Palworld continues to break records on Steam, racking up 1,864,421 unique concurrent players in the past 24 hours. At least 4 of those uniques are in the Nexus Mods offices, where after-hours ‘research’ is being conducted.

    Whether you think this game has arrived out of the blue, or was an obvious hit, one thing is clear; It bears a lot of similarity to an existing game franchise you may have encountered, namely Pokémon. We won’t go into detail about potential similarities; suf...

    • 140 Comments
  • Enhancing Night City - deceptious

    We have the privilege of speaking with deceptious, a Cyberpunk mod author who pushes the boundaries of the types of mods that can be made. They are the author of the Romance Enhanced Series, New Quests and many other immersive improvements to Night City.

    Thanks for chatting to us. Would you mind telling us what got you into modding?

    I have a background/job in game dev, and have used mods before for games like Fallout: New Vegas, Fallout 4, and Skyrim, but hadn’t act...

    • 44 Comments
  • Notifications System Improvements

    This post is a follow-up on the ongoing system changes we have been making to further improve our site performance and user experience.

    Once you’ve read through it, please feel free to leave your feedback, thoughts or suggestions. Any off-topic posts may be removed or moderated; if you’d like to make an unrelated suggestion please use our feedback board.


    What are we doing?

    We’re updating our notifications system so that it better handles our curre...

    • 179 Comments
  • Introducing: The Porpoise and The King

    Today we're announcing some new additions to the Community Team. You may have seen their names here and there on the website already but I hope you will join me in giving a warm welcome to Amber (spamPorpoise) and Charlie (JustThatKing). Charlie is joining us as a Community Manager and Amber is taking on our newly created role of Customer Support Specialist. Here's a little Q&A we put together for the occasion.

    Welcome, Amber and Charlie. Why don’t you both tell us a bit about...

    • 31 Comments
  • The Twelve Mods of Christmas

    A joyous festive season to you all my gamers. As you may have noticed, in the spirit of the season, we have been busy posting themed mods on Facebook and X(Twitter) as well as the Forum once per day to mark the 12 days counting down to Saturalia.

    To get more eyes on these fun pieces of content, we’re releasing this news post roundup of all the mods we’ve posted so far with more to come. The news post will be updated daily until all 12 featured mods are added.

    For m...

    • 40 Comments
  • Moving your Site Preferences

    Update 9 Jan 2023

    This change is now live for all users. You can view the new preferences section here.



    As part of our ongoing work to update the Nexus Mods website and services, we will be making some changes to separate the “site preferences” and “content” pages that can be found under “My Nexus Account”. This is the first step in our efforts to consolidate the various places around the website where you can change different account preferenc...

    • 66 Comments