Cyberpunk 2077
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  • About COMPATIBILITY - Cosmopolitan Night city

     About COMPATIBILITY





    This mod doesn't edit Opuspaks and bnks files, so it's theoretically compatible with other sound mods.
    CNC focuses on the localization audio files:

    archive\base\localization\en-us\lipsync\a lot of anims files.
    archive\base\localization\en-us\vo\a lot of wem files.
    archive\base\localization\en-us\vo_helmet\a lot of wem files
    archive\base\localization\en-us\vo_holocall\a lot of wem files
    archive\base\localization\en-us\vo_rewinded\a lot of wem files
    archive\ep1\localization\en-us\vo\a lot of wem files.
    archive\ep1\localization\en-us ...

  • Cyberpunk 2077 Graffiti Mod by Aike Art

    Info: date 12/05/2024
    Graffiti culture figures such as:
    - Sarez
    - Rome
    - Rat
    - Pulse
    - and probably more artists
    Fixed bugs and textures in the new Mod update coming soon....

  • Sandevistan Faiz Next Accel Sound

    

    This is a sound mod of sandevistan start up and end sound replaced by Kamen Rider Faiz next accel start up sound.
    put the mod in file : D:\SteamLibrary\steamapps\common\Cyberpunk 2077\mods
    *required REDmod...

  • Item Codes

    Game.AddToInventory("Items.bc_ripperdoc_accessories_stethoscope_default", 1)
    Game.AddToInventory("Items.bc_ripperdoc_accessories_stethoscope_teal", 1)
    Game.AddToInventory("Items.bc_ripperdoc_accessories_stethoscope_red", 1)

    Game.AddToInventory("Items.bc_ripperdoc_accessories_belt_default", 1)
    Game.AddToInventory("Items.bc_ripperdoc_accessories_belt_clean", 1)
    Game.AddToInventory("Items.bc_ripperdoc_accessories_belt_mint_orange", 1)

    Game.AddToInventory("Items.bc_ripperdoc_accessories_glove_default", 1)
    Game.AddToInventory("Items.bc_ripperdoc_accessories_glove_red", 1)
    Game.AddToInventory("Items.bc_ripperdoc_accessories_glove_gray_orange", 1)
    Game.AddToInventory("Items.bc_ripperdoc_accessories_glove_white_gray", 1)...

  • Item Codes

    Work Shirts 
    Game.AddToInventory("Items.tq_reekies_work_shirt_short",1)
    Game.AddToInventory("Items.tq_reekies_work_shirt_short_black",1)
    Game.AddToInventory("Items.tq_reekies_work_shirt_short_navy",1)
    Game.AddToInventory("Items.tq_reekies_work_shirt_short_pink",1)
    Game.AddToInventory("Items.tq_reekies_work_shirt_short_white",1)
    Game.AddToInventory("Items.tq_reekies_work_shirt_short_gray",1)
    Game.AddToInventory("Items.tq_reekies_work_shirt_short_twotone",1)
    Game.AddToInventory("Items.tq_reekies_work_shirt_short_twotone2",1)
    Game.AddToInventory("Items.tq_reekies_work_shirt_short_flames",1)
    Game.AddToInventory("Items.tq_reekies_work_shirt_short_flames2",1)
    Game.AddToInventory("Items.tq_reekies_work_shirt_short_open",1)
    G...

  • CET Codes

    Game.AddToInventory("Items.mayo_x_lebronze_james_black_lacey_pb")
    Game.AddToInventory("Items.mayo_x_lebronze_james_latex_black_lacey_pb")
    Game.AddToInventory("Items.mayo_x_lebronze_james_latex_white_lacey_pb")
    Game.AddToInventory("Items.mayo_x_lebronze_james_latex_pink_lacey_pb")
    Game.AddToInventory("Items.mayo_x_lebronze_james_latex_pink_gold_lacey_pb")
    Game.AddToInventory("Items.mayo_x_lebronze_james_latex_purple_lacey_pb")
    Game.AddToInventory("Items.mayo_x_lebronze_james_latex_tblue_lacey_pb")
    Game.AddToInventory("Items.mayo_x_lebronze_james_latex_jgreen_lacey_pb")
    Game.AddToInventory("Items.mayo_x_lebronze_james_tan_lacey_pb")
    Game.AddToInventory("Items.mayo_x_lebronze_james_dblue_lacey_pb") 
    Game.AddToInventory("Items.mayo_x...

  • Vanilla LUT Variant Screenshots

    Note that these are not direct comparisons, as all were taken in one savegame (for each run) by setting the time/weather and freeflying to the different locations

    With Nova LUT:

    Vanilla LUT:


    With Nova LUT:

    Vanilla LUT:


    With Nova LUT:

    Vanilla LUT:


    With Nova LUT:

    Vanilla LUT:
    ...

  • Item Codes

    Copy & paste all the codes at once or just the ones you want inside the Cyber Engine Tweaks console. The items will be added straight to your inventory.

    Game.AddToInventory("Items.ballistic_vest_black_standard", 1)
    Game.AddToInventory("Items.ballistic_vest_blue_standard", 1)
    Game.AddToInventory("Items.ballistic_vest_brown_standard", 1)
    Game.AddToInventory("Items.ballistic_vest_burgundy_standard", 1)
    Game.AddToInventory("Items.ballistic_vest_charcoal_standard", 1)
    Game.AddToInventory("Items.ballistic_vest_forest_standard", 1)
    Game.AddToInventory("Items.ballistic_vest_green_standard", 1)
    Game.AddToInventory("Items.ballistic_vest_grey_standard", 1)
    Game.AddToInventory("Items.ballistic_vest_militech_standard", 1)
    Game.AddToI...

  • Item Codes

    (◡‿◡✿) Thank you very much for downloading my mod gorgeous!

    Please enjoy with the codes below -

    Game.AddToInventory("Items.bc_cyber_flower_child_floral_1", 1)
    Game.AddToInventory("Items.bc_cyber_flower_child_floral_2", 1)
    Game.AddToInventory("Items.bc_cyber_flower_child_floral_3", 1)
    Game.AddToInventory("Items.bc_cyber_flower_child_floral_4", 1)
    Game.AddToInventory("Items.bc_cyber_flower_child_floral_5", 1)
    Game.AddToInventory("Items.bc_cyber_flower_child_floral_6", 1)
    Game.AddToInventory("Items.bc_cyber_flower_child_floral_7", 1)
    Game.AddToInventory("Items.bc_cyber_flower_child_floral_8", 1)
    Game.AddToInventory("Items.bc_cyber_flower_child_black", 1)
    Game.AddToInventory("Items.bc_cyber_flower_child_white...

  • Item Codes

    Game.AddToInventory("Items.bc_striped_ripper_bobby", 1)
    Game.AddToInventory("Items.bc_striped_ripper_tan", 1)
    Game.AddToInventory("Items.bc_striped_ripper_karamo", 1)
    Game.AddToInventory("Items.bc_striped_ripper_jonathan", 1)
    Game.AddToInventory("Items.bc_striped_ripper_david", 1)
    Game.AddToInventory("Items.bc_striped_ripper_antoni", 1)...

  • CET Codes

    Game.AddToInventory("Items.mayo_x_lebronze_james_thigh_high_ps_latex_black_thigh_high"
    )Game.AddToInventory("Items.mayo_x_lebronze_james_thigh_high_ps_latex_orange_black_thigh_high")
    Game.AddToInventory("Items.mayo_x_lebronze_james_thigh_high_ps_leather_black_pink_thigh_high")
    Game.AddToInventory("Items.mayo_x_lebronze_james_thigh_high_ps_leather_black_thigh_high")
    Game.AddToInventory("Items.mayo_x_lebronze_james_thigh_high_ps_leather_pink_thigh_high")
    Game.AddToInventory("Items.mayo_x_lebronze_james_thigh_high_ps_leather_white_thigh_high")
    Game.AddToInventory("Items.mayo_x_lebronze_james_thigh_high_ps_leather_grey_thigh_high")
    Game.AddToInventory("Items.mayo_x_lebronze_james_thigh_high_ps_leather_mblue_thigh_high")
    Game.AddToInventory("Items...

  • What is PTNext and what should I choose - PT20 PT21 or PTNext

    A very nice person by the name of ɅƲṨƘɅ in the Cyberpunk 2077 Modding Discord asked me: "Give a definitive answer on what to use — PT20 or PT21"

    My answer was: Use PT20 or PTNext. Don't use PT21.

    I thought this probably requires some explanation, since I think many people might be surprised by my answer. Isn't PT21 the newest path tracing (introduced in Cyberpunk 2.1), and therefore "the best"? No, and no.

    I think I'd better back that statement up a bit.

    Let's start with first principles, and I'll come back to why I think PT20 and PTNext are the clear options. I will use some technical names, but you don't need to know a lot about them — it will all make sense by the end.

    What is PT20?

    PT20 was introduced i...

  • Item Codes

    (̿▨-▨¬˵)(˘ε˘˶๑ )

    Tysm for downloading my mod! Please enjoy with the codes below.

    ----------------------------- ON FACE -------------------------------------

    -------- GOLD FRAMES --------

    Game.AddToInventory("Items.bc_reed_glasses_face_lighttint_gold", 1)
    Game.AddToInventory("Items.bc_reed_glasses_face_mediumtint_gold", 1)
    Game.AddToInventory("Items.bc_reed_glasses_face_darktint_gold", 1)
    Game.AddToInventory("Items.bc_reed_glasses_face_clear_gold", 1)
    Game.AddToInventory("Items.bc_reed_glasses_face_sepia_gold", 1)
    Game.AddToInventory("Items.bc_reed_glasses_face_darkred_gold", 1)
    Game.AddToInventory("Items.bc_reed_glasses_face_bluemirrored_gold", 1)
    Game.AddToInventory("Items.bc_reed_glass...

  • Item Codes

    Thank you very much for downloading my mod! Come here you (✿˵ ꒡3꒡˵)

    Please enjoy with the codes below -

    Game.AddToInventory("Items.bc_denim_bralette_blue", 1)
    Game.AddToInventory("Items.bc_denim_bralette_black", 1)
    Game.AddToInventory("Items.bc_denim_bralette_pink", 1)
    Game.AddToInventory("Items.bc_denim_bralette_classic", 1)
    Game.AddToInventory("Items.bc_denim_bralette_brown", 1)
    Game.AddToInventory("Items.bc_denim_bralette_white", 1)...

  • Item Codes

    Thank you SO VERY MUCH for downloading my mod!! I love doing this and it makes me so happy to see the things I create on your beautiful characters.
    I was inspired for this set by the excitement of the approaching summer and the good vibes of hitting the market to get some flowers. I hope you feel the same breezy vibes.

    .。・:*:・(✿◕3◕)❤(◕ε◕✿)・:*:・。.

    Please enjoy with the codes below -


    -------------------------TOP---------------------------
    Game.AddToInventory("Items.bc_fm_outfit_bow_top_floral_1", 1)
    Game.AddToInventory("Items.bc_fm_outfit_bow_top_floral_2", 1)
    Game.AddToInventory("Items.bc_fm_outfit_bow_top_floral_3", 1)
    Game.AddToInventory("Items.bc_fm_outfit_bow_top_floral_4", 1)
    Gam...

  • Full List of Changes

    DAM = Damage per shot
    RPM = Rounds per minute
    MAG = Magazine capacity
    PROJ = Projectiles per shot
    BRST = Rounds per burst
    SPD = Projectile velocity
    RNG = Effective Range
    HSM = Headshot Multiplier %


    Pistols


    Lexington / Dying Night/ XMOD2
    DAM 11→ 8
    RPM 480→ 857
    MAG 20→ 21

    Rook
    DAM 9→ 8
    RPM 600→ 750

    Lexington (BARGHEST)
    DAM 12→ 8
    RPM 600→ 1132
    MAG 20→ 18

    Unity
    RPM 200→ 300

    Cheetah
    DAM 21→ 22
    RPM 218→ 300

    Her Majesty
    RPM 171→ 200

    Nue / La Chingona Dorado
    RPM 171→ 240
    MAG 10→ 8...

  • CET Codes

     Game.AddToInventory("Items.mayo_x_lebronze_james_flared_jeans_regular")
    Game.AddToInventory("Items.mayo_x_lebronze_james_flared_jeans_leather_black_jeans")
    Game.AddToInventory("Items.mayo_x_lebronze_james_flared_jeans_leather_blue_jeans")
    Game.AddToInventory("Items.mayo_x_lebronze_james_flared_jeans_leather_hotpink_jeans") 
    Game.AddToInventory("Items.mayo_x_lebronze_james_flared_jeans_leather_purple_jeans")
    Game.AddToInventory("Items.mayo_x_lebronze_james_flared_jeans_leather_red_jeans")
    Game.AddToInventory("Items.mayo_x_lebronze_james_flared_jeans_leather_white_jeans") 
    Game.AddToInventory("Items.mayo_x_lebronze_james_flared_jeans_latex_black_jeans") 
    Game.AddToInventory("Items.mayo_x_lebronze_james_flared_jeans_latex_blue_jeans")