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Replaces Kris with my spartan for some reason
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Custom Sprite Framework allows you add or replace existing game sprite by using a specific naming convention, and allows you to define their frame count, origin values, collision bounding boxesand animation speed. It scans the folder inside "Deltarune/mods/textures" to find all the png file and will replace the game's internal sprite if the name of the sprite matches the game's internal sprite name. If the name does not match, it will instead adds the sprite into the game's sprite assets, which can be referenced by their spritename.
In order to modify the sprite's properties, i've setup a set of suffix in which you can define the sprite properties using this naming convention :
SpriteName_fcountN_xorgN_yorgN_bboxN_speedN_bleftN_brightN_bbotN_btopN.png
The N in e...